A simple shelf filled with furry friends ready to play.
Made and rendered in blender, textured mostly in Substance Painter, apart from the wallpaper which I made all of its maps in Photoshop.
Made as a personal project for my younger sister, but also wanted to test the rendering improvements in Blender 4.0 and how quickly it could render quite a lot of hair particles in detail. Whilst the results varied slightly in terms of time, overall it was significantly quicker to render than previous blender versions.